About us

ENOCHIAN CHESS originates partly from Dr John Dee, magus & astrologer to Elizabeth I. His Enochian system of magic was later adapted by adepts of the Victorian Order of the Golden Dawn into "a complete system of training and initiation." We have supplied Enochian Chess sets, books and software to the magical community since 1982, starting with help of a grant from HRH Prince Charles Trust. Some of our original 1980’s sets are still in pristine shape.


This is an historical martial art and board game of Japan in which you are graded based on your tournament performances. All shogi players are ranked by a dan system. In the current system, apprentice players become professional when they achieve the rank of 4-dan. Apprentice players aspiring to become professionals are ranked from 6-kyū to 3-dan. It is a wonderfully dynamic two-player strategy game, superior in my view to the more plodding nature of Chess. Setting up a fortress is more crucial than castling in chess.



Forming and breaking Alliances is part of the rich historical rules options that are built into the software. At the higher and analysis levels, I feel the software in pure strategy variants is unbeatable. There are delayed “time-bomb” moves because each player moves every fourth turn, unlike anything found in chess or shogi. 

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W.B. Yeats’s Celtic Enochian Chess
Non-Fiction, Bestsellers
Self-help book

A black imitation-leather, gold unpublished notebook dated December 1898, shows us the Yeats-Gonne-Pollexfen team at work. Virginia Moore transcribes in 1954 this record of these three Celtic Twilight magicians exploring the four fabled “Cities,” of Falias, Murius, Findias, and Gorias –  regions of the four elements, earth, water, air, and fire –  under their respective Gods (the Dagda, Danu, Brigid, and Lugh) and High Druids.  

On questioning the four Druids, Maud Gonne discovered she and Yeats had received the Initiation of the Cauldron (purification/water). Gonne also received the Initiation of the Stone (earth); whereas Yeats had attracted the powers of the Wand (air) signifying supernatural inspiration. Beyond these Elemental Initiations came that of the White Globe, governed by the elder-god Elathan (front cover). Yeats and Pollexfen went – or thought they went –  with help of talismans to Falias, wherein a rough stone house George saw a skeleton of gold with diamond teeth. Next, they went to Murias (water), where a Druid showed them a bath full of indolent bathers. Trips continued to Findias (air), and Gorias (fire), where Pollexfen saw the lower part of the fire God Aengus (“passive form of Lug”). 

This amazing sixteen board sub-elemental extension to the Golden Dawn Enochian Chess system was the culmination of such endeavours by W.B. Yeats and his circle. Full board designs, details of talismanic constructions, suggested pieces, and my account of Yeats’s magickal feud with McGregor Mathers, is published here – much for the first time.   

Brief history

Steve Nichols worked as a psychotherapist and NSHAP hypnotherapist in the UK, has an MSc in Neural Computation, MBPsS. Steve has worked intermittently as a games theorist, software developer and publisher since the 1980’s, was originator of primal eye theory in 1979, and started the posthuman movement in 1988.